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Anaalys Fluuterby
Caldari
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Posted - 2006.11.15 20:57:00 -
[1]
Originally by: BlackMoon Thrawn
Originally by: Grey Area Hell you shouldnt have to put 2 points on them. 7.5k scrams are useless on just about anything but an inty or dedicated tackleing frig.
Simple question:
Why SHOULDN'T scramblers be worthless on all be dedicated ships?
In almost every Sci-Fi genre that even has scramblers they are always mounted on dedicated ships that are specialized to do precisely that; scramble other ships. Here we have another imbalance in that all ships can mount a scrambler but no ship that even wants to defend itself can counter it.
Put heavy penalties on those ships that mount WCS, but also make it so that only dedicated scrambling ships (anyone ever here of an interdictor?) are required to actually scram. Then have counter-modules that your opponents' ECCM ships can use to counter the effects of your scramblers.
This way your gate camps are functional, your ability to "protect" your turf is unharmed but a single pirate has to fight for his prey and work at it just like those he is attacking. And a prey that does get scrambed also has an option; take out the ECM ship before its friends take out you. And while you are at it, make any scram considered hostile so that the agression timer is working.
As it is with the new rules its a win-win for those that are ganking.... --------------------------------------------------- MMORPG == Massively Moronic Online Raw Powergaming Grief fests.... Play something different: EvE
LowSec != NoSec
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Anaalys Fluuterby
Caldari
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Posted - 2006.11.15 21:08:00 -
[2]
Originally by: BlackMoon Thrawn
Quote: Put heavy penalties on those ships that mount WCS, but also make it so that only dedicated scrambling ships (anyone ever here of an interdictor?) are required to actually scram. Then have counter-modules that your opponents' ECCM ships can use to counter the effects of your scramblers.
so you want interdictors in lowsec AND wcs to be as effective as eccm?
No, I want interdictors to do their job, stopping ships from warping. Leave the heavy penalties for ships that mount WCS like the new rules provide and impose heavy penalties for ships that mount scramblers that aren't designed to be Interdictors.
Then provide for anti-interdictor equipement that can be mounted on ECCM ships (and ONLY ECCM ships) to counter the Interdictors for fleet warfare.
As it is right now almost any ships is an Interdictor with adding one module. Make them use the ships designed for it. --------------------------------------------------- MMORPG == Massively Moronic Online Raw Powergaming Grief fests.... Play something different: EvE
LowSec != NoSec |

Anaalys Fluuterby
Caldari
|
Posted - 2006.11.15 21:41:00 -
[3]
Originally by: BlackMoon Thrawn
Quote: Put heavy penalties on those ships that mount WCS, but also make it so that only dedicated scrambling ships (anyone ever here of an interdictor?) are required to actually scram. Then have counter-modules that your opponents' ECCM ships can use to counter the effects of your scramblers.
so you want interdictors in lowsec AND wcs to be as effective as eccm?
I put the full idea in this thread since it is a suggestion:
http://oldforums.eveonline.com/?a=topic&threadID=426616 --------------------------------------------------- MMORPG == Massively Moronic Online Raw Powergaming Grief fests.... Play something different: EvE
LowSec != NoSec |

Anaalys Fluuterby
Caldari
|
Posted - 2006.11.16 04:46:00 -
[4]
Originally by: Rockbox
Originally by: Grey Area Edited by: Grey Area on 15/11/2006 19:31:06 You'll certainly see a LOT less mission runners in low sec. I thought CCP wanted exactly the opposite? In fact, it's going to worsen the lag problem in Empire...people will move away from agents who even MIGHT send them below 0.5...bye bye Vuorassi...hello Motsu.
Why would you put wcs on a mission running ship 
So you didn't have to fight PCs. Why else? If other PCs didn't jump mission runners while they were doing their missions no mission runner would want to mount them. --------------------------------------------------- MMORPG == Massively Moronic Online Raw Powergaming Grief fests.... Play something different: EvE
LowSec != NoSec |

Anaalys Fluuterby
Caldari
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Posted - 2006.11.16 15:46:00 -
[5]
I'm not sure where everyone gets the impression that there will be fewer scram modules, if anything the WCS nerf will increase those numbers.
Right now if you have more WCS than they have scram you get away. With Kali if they want to have any chance at fighting they can't mount a WCS, meaning that mounting a single scram is guarenteed to stop them.
You will see even more scram modules as they are now much more effective. But the one counter has been nerfed. Which means fewer targets in LowSec and fewer targets to hunt.... --------------------------------------------------- MMORPG == Massively Moronic Online Raw Powergaming Grief fests.... Play something different: EvE
LowSec != NoSec |
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